Abstrakt
Modern enterprises have to react quickly to dynamic changes in the market, due to changing customer requirements and expectations. One of the key area of production management, that must continuously evolve by searching for new methods and tools for increasing the efficiency of manufacturing systems is the area of production flow planning and control. These aspects are closely connected with the ability to implement the concept of Virtual Enterprises (VE) and Virtual Manufacturing Network (VMN) in which integrated infrastructure of flexible resources are created. In the proposed approach, the players role perform the objects associated with the objective functions, allowing to solve the multiobjective production flow planning problems based on the game theory, which is based on the theory of the strategic situation. For defined production system and production order models ways of solving the problem of production route planning in VMN on computational examples for different variants of production flow is presented. Possible decision strategy to use together with an analysis of calculation results is shown.
| Język oryginału | angielski |
|---|---|
| Numer artykułu | 022031 |
| Czasopismo | IOP Conference Series: Materials Science and Engineering |
| Tom | 145 |
| Numer wydania | 2 |
| Identyfikatory DOI | |
| Status publikacji | Opublikowano - 23 sie 2016 |
| Wydarzenie | 4th International Conference on Modern Technologies in Industrial Engineering, ModTech 2016 - Iasi, Rumunia Czas trwania: 15 cze 2016 → 18 cze 2016 |
Cele SDG ONZ
Ten wynik przyczynia się do realizacji następujących celów zrównoważonego rozwoju
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Cel 9 Przemysł, innowacje i infrastruktura
Obszary tematyczne ASJC Scopus
- Materiałoznawstwo ogólne
- Inżynieria ogólna
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