TY - GEN
T1 - Immersive Virtual Reality for Assisting in Inclusive Architectural Design
AU - Lach, Ewa
AU - Benek, Iwona
AU - Zalewski, Krzysztof
AU - Skurowski, Przemysław
AU - Kocur, Agata
AU - Kotula, Aleksandra
AU - Macura, Małgorzata
AU - Pamuła, Zbigniew
AU - Stankiewicz, Mikołaj
AU - Wyrobek, Tomasz
N1 - Publisher Copyright:
© 2020, Springer Nature Switzerland AG.
PY - 2020
Y1 - 2020
N2 - Immersive Virtual Reality (IVR) technology is capable of simulating highly realistic environments and affecting behavioral realism via the creation of the feeling of immersion in a virtual world. Because of that IVR has got a great potential as a tool for evaluation of architectural designs. IVR allows to navigate in the designed space and interact with its elements as if they were real. In this paper, we demonstrate that IVR can assist during the Inclusive Design process and improve the architects’ understanding of the needs of different users, especially those that are older or disabled. Inclusive design promotes products and environments that are inclusive for all people. Architects require in-depth insight into how particular groups of people experience the designed environment and how they interact with it. IVR can help with that.
AB - Immersive Virtual Reality (IVR) technology is capable of simulating highly realistic environments and affecting behavioral realism via the creation of the feeling of immersion in a virtual world. Because of that IVR has got a great potential as a tool for evaluation of architectural designs. IVR allows to navigate in the designed space and interact with its elements as if they were real. In this paper, we demonstrate that IVR can assist during the Inclusive Design process and improve the architects’ understanding of the needs of different users, especially those that are older or disabled. Inclusive design promotes products and environments that are inclusive for all people. Architects require in-depth insight into how particular groups of people experience the designed environment and how they interact with it. IVR can help with that.
KW - Architectural design process
KW - Assisting architects in design process
KW - Immersive virtual reality
KW - Inclusive design
UR - https://www.scopus.com/pages/publications/85075895597
U2 - 10.1007/978-3-030-31964-9_3
DO - 10.1007/978-3-030-31964-9_3
M3 - Conference contribution
AN - SCOPUS:85075895597
SN - 9783030319632
T3 - Advances in Intelligent Systems and Computing
SP - 23
EP - 33
BT - Man-Machine Interactions 6 - 6th International Conference on Man-Machine Interactions, ICMMI 2019
A2 - Gruca, Aleksandra
A2 - Deorowicz, Sebastian
A2 - Harezlak, Katarzyna
A2 - Piotrowska, Agnieszka
A2 - Czachórski, Tadeusz
PB - Springer
T2 - 6th International Conference on Man-Machine Interactions, ICMMI 2019
Y2 - 2 October 2019 through 3 October 2019
ER -