@inbook{3cb8467e6f0643119df14db0510331d8,
title = "Hierarchical Game Approach to Solve Conflicts in Multiagent Systems",
abstract = "The article presents multi-a. gent environment, in which each agent seeks to achieve its objective. It is assumed that the preferences of achieving the specific sub-goals which define the goal may be different for individual agents, and agent goals may be in conflict with each other. Additionally it is assumed a hierarchical structure among agents, due to different possibilities of their impact on the environment. The proposed method of finding the solution combines the properties of invertibility of planning problems in artificial intelligence and a methodology to seek a solution under ambiguous information about the initial situation of the problem. Because the solution found in the general case is incomplete (agents{\textquoteright} actions are imprecise), a method of finding the plan using elements of the theory of hierarchical games (non-cooperative Stackelberg equilibrium) is proposed.",
keywords = "Hierarchical game, Multiagent systems, Solving conflicts",
author = "Witold Brandys and Adam Ga{\l}uszka and Karol J{\c e}drasiak and Joanna Radziszewska and Krzysztof Daniec",
note = "Publisher Copyright: {\textcopyright} 2018, Springer International Publishing AG.",
year = "2018",
doi = "10.1007/978-3-319-64674-9\_8",
language = "English",
series = "Studies in Systems, Decision and Control",
publisher = "Springer International Publishing",
pages = "135--145",
booktitle = "Studies in Systems, Decision and Control",
address = "Switzerland",
}