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Three cameras method of light sources extraction in augmented reality

  • Przemysław Wiktor Pardel
  • , Konrad Wojciechowski
  • University of Rzeszów

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Citations (Scopus)

Abstract

Transmission information of light sources is very important part of Augmented Reality (AR) system. Most essential aspects to make virtual objects look like real ones is lighting. To calculate adequate shadows it is necessary to know the position and shape of all light sources in the real scene. It is necessary to collect image of real environment for knowledge of geometry and information about position and shape of all light sources. In standard solution of using Image Based Lighting (IBL) in AR all images are captured from single digital camera (low dynamic range - LDR). We present research results of aspect using the High Dynamic Range (HDR) images from two digital cameras and IBL in AR environment to better lighting calculation and extraction of the strongest light sources.

Original languageEnglish
Title of host publicationComputer Vision and Graphics - International Conference, ICCVG 2010, Proceedings
Pages183-192
Number of pages10
EditionPART 2
DOIs
Publication statusPublished - 2010
EventInternational Conference on Computer Vision and Graphics, ICCVG 2010 - Warsaw, Poland
Duration: 20 Sept 201022 Sept 2010

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
NumberPART 2
Volume6375 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

ConferenceInternational Conference on Computer Vision and Graphics, ICCVG 2010
Country/TerritoryPoland
CityWarsaw
Period20/09/1022/09/10

ASJC Scopus subject areas

  • Theoretical Computer Science
  • General Computer Science

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