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Real-Time Cloud-based Game Management System via Cuckoo Search Algorithm

  • University of Catania

Research output: Contribution to journalArticlepeer-review

43 Citations (Scopus)

Abstract

This paper analyses the idea of applying Swarm Intelligence in the process of managing the entire 2D board game in a real-time environment. For the proposed solution Game Management System is used as a cloud resource with a dedicated intelligent control agent. The described approach has been analysed on the basis of board games like mazes. The model and the control algorithm of the system is described and examined. The results of the experiments are presented and discussed to show possible advantages and disadvantages of the proposed method.

Original languageEnglish
Pages (from-to)333-338
Number of pages6
JournalInternational Journal of Electronics and Telecommunications
Volume61
Issue number4
DOIs
Publication statusPublished - 1 Dec 2015

Keywords

  • Computational Intelligence
  • Heuristic Algorithm

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Electrical and Electronic Engineering

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