@inproceedings{17f285afb54c45569db0e82da62201f2,
title = "Mobile gamebook for visually impaired people",
abstract = "The goal of the project was to create a mobile game application for Android OS platform that follows the rules of playing a gamebook. Developed application interacts with user using touch and speech interface, which is crucial in case of blind users. The paragraphs and general game data should be stored in external XML document. Game implementation introduced a form of entertainment for users with vision disabilities and established a speech and tactile interface implementation, which could be also used in implementation of other games, which target blind players.",
keywords = "Blind People, Gamebook, Mobile Devices, XML",
author = "Krzysztof Dobosz and Jakub Ptak and Marcin Wojaczek and Tomasz Depta and Tomasz Fiolka",
year = "2014",
doi = "10.1007/978-3-319-08596-8\_49",
language = "English",
isbn = "9783319085951",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
number = "PART 1",
pages = "309--312",
booktitle = "Computers Helping People with Special Needs - 14th International Conference, ICCHP 2014, Proceedings",
address = "Germany",
edition = "PART 1",
note = "14th International Conference on Computers Helping People with Special Needs, ICCHP 2014 ; Conference date: 09-07-2014 Through 11-07-2014",
}