TY - GEN
T1 - Games with resources and their use in modeling control processes in heterogeneous populations
AU - Swierniak, Andrzej
AU - Krzeslak, Michal
AU - Borys, Damian
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/8
Y1 - 2019/8
N2 - We propose to endow evolutionary game models with changes of the phenotypes adjustment during the transient generations performed by the parameters in the payoff matrix which determine the fitness resulting from different interactions between players. These changes represent alteration of access to external resources which, in turn, may describe control actions for the populations. For non-spatial games it leads to time-varying reproduction dynamics and the same to time-varying asymptotics. In the case of spatial games, these functions are represented by an additional lattice where another and parallel game based on cellular automata is performed. The main assumption of the spatial games is that each cell on the lattice is represented by a player following only one strategy. We propose to consider cells on the spatial lattice as heterogeneous (instead of homogeneous), so that each particular player may contain mixed phenotypes. Spatial games of the type, proposed by us, are called multidimensional spatial evolutionary games (MSEG). It may happen that within the population, all of the players have diverse phenotypes (which probably better describes biological phenomena). The additional lattice representing the evolution of resources increases only the dimension of the lattice in the MSEG.
AB - We propose to endow evolutionary game models with changes of the phenotypes adjustment during the transient generations performed by the parameters in the payoff matrix which determine the fitness resulting from different interactions between players. These changes represent alteration of access to external resources which, in turn, may describe control actions for the populations. For non-spatial games it leads to time-varying reproduction dynamics and the same to time-varying asymptotics. In the case of spatial games, these functions are represented by an additional lattice where another and parallel game based on cellular automata is performed. The main assumption of the spatial games is that each cell on the lattice is represented by a player following only one strategy. We propose to consider cells on the spatial lattice as heterogeneous (instead of homogeneous), so that each particular player may contain mixed phenotypes. Spatial games of the type, proposed by us, are called multidimensional spatial evolutionary games (MSEG). It may happen that within the population, all of the players have diverse phenotypes (which probably better describes biological phenomena). The additional lattice representing the evolution of resources increases only the dimension of the lattice in the MSEG.
KW - Game theory
KW - Heterogenous populations
KW - Spatial model
UR - https://www.scopus.com/pages/publications/85074231971
U2 - 10.1109/MMAR.2019.8864644
DO - 10.1109/MMAR.2019.8864644
M3 - Conference contribution
AN - SCOPUS:85074231971
T3 - 2019 24th International Conference on Methods and Models in Automation and Robotics, MMAR 2019
SP - 530
EP - 537
BT - 2019 24th International Conference on Methods and Models in Automation and Robotics, MMAR 2019
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 24th International Conference on Methods and Models in Automation and Robotics, MMAR 2019
Y2 - 26 August 2019 through 29 August 2019
ER -