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FACT - Animation framework for generation of virtual characters behaviours

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Virtual characters are widely used in many applications, especially in computer games, films and educational systems. Creation of intelligent characters capable of deciding about their actions is currently a field of extensive research. A new behavioural animation framework fACT, described in this paper, is an answer to a problem of finding an application that allows for using unrestricted number of techniques for generation of virtual characters behaviours. fACTs architecture permits easy substitution of one technique by another. It also allows for easy integration with existing tools:applications and libraries. The paper presents framework's modules and how these are integrated. Some programming issues and the main steps of the simulation flow are also analysed.

Original languageEnglish
Title of host publicationProceedings of the 2008 1st International Conference on Information Technology, IT 2008
DOIs
Publication statusPublished - 2008
Event2008 1st International Conference on Information Technology, IT 2008 - Gdansk, Poland
Duration: 18 May 200821 May 2008

Publication series

NameProceedings of the 2008 1st International Conference on Information Technology, IT 2008

Conference

Conference2008 1st International Conference on Information Technology, IT 2008
Country/TerritoryPoland
CityGdansk
Period18/05/0821/05/08

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Science Applications

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