@inproceedings{6ec6b1353ce2435198a2a226421e9513,
title = "Accessibility of mobile card games",
abstract = "The article describes a study aimed at developing an interaction template for mobile card games for visually impaired gamers. First, accessibility features of existing mobile card games were analyzed. Then various types of actions in common card games were studied and classified to proper categories. Next a simplified layout was proposed in a simplified form of single card view. The interaction mode also was limited to six simple gestures. This approach was used in the sample game. Finally, the new approach was evaluated obtaining satisfactory results.",
keywords = "Card games, Game accessibility, Mobile games, Visually impaired",
author = "Krzysztof Dobosz and Artur Adamczyk",
note = "Publisher Copyright: {\textcopyright} Springer Nature Switzerland AG 2020.; 17th International Conference on Computers Helping People with Special Needs, ICCHP 2020 ; Conference date: 09-09-2020 Through 11-09-2020",
year = "2020",
doi = "10.1007/978-3-030-58796-3\_26",
language = "English",
isbn = "9783030587956",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Science and Business Media Deutschland GmbH",
pages = "217--224",
editor = "Klaus Miesenberger and Roberto Manduchi and \{Covarrubias Rodriguez\}, Mario and Petr Pen{\'a}z",
booktitle = "Computers Helping People with Special Needs - 17th International Conference, ICCHP 2020, Proceedings",
address = "Germany",
}